Catalog excerpts
Simulink 3D Animation Animate, visualize, and interact with models in 3D Simulink 3D Animation™ provides apps for linking Simulink® models and MATLAB® algorithms to 3D graphics objects. It lets you visualize and verify dynamic system behavior in a virtual reality environment. Objects are represented in the Virtual Reality Modeling Language (VRML), a standard 3D modeling language. You can animate a 3D world by changing position, rotation, scale, and other object properties during desktop or real-time simulation. You can also inject virtual sensor signals and access 3D animation data in Simulink or MATLAB for postprocessing. Simulink 3D Animation includes viewers for rendering and interacting with virtual scenes. With the 3D World Editor, you can author detailed scenes assembled from 3D models exported from CAD-based or web-based sources. You can incorporate multiple 3D scene views inside MATLAB figures and interact with these views via a force-feedback joystick, space mouse, or other hardware device. Key Features ▪ Simulink blocks and MATLAB apps and functions for connecting models to virtual reality worlds ▪ 3D World Editor for authoring 3D worlds ▪ Viewers for 3D model visualization ▪ Video recording and animation playback ▪ Visualization of real-time simulations ▪ Remote access to simulations via standalone viewers or web browsers ▪ Interaction with 3D views via a joystick, space mouse, or other hardware device
Open the catalog to page 1Visualization of Simulink based applications, clockwise from bottom left: self-balancing robot, aircraft over terrain, automotive vehicle dynamics, and wind farm. Authoring and Importing 3D Worlds Simulink 3D Animation provides two editors for authoring and importing virtual reality worlds: V-Realm Builder and 3D World Editor. Building 3D Worlds V-Realm Builder in Simulink 3D Animation is a native VRML authoring tool that enables you to create 3D views and images of physical objects using VRML. 3D World Editor offers a hierarchical, tree-style view of VRML objects that make up the virtual...
Open the catalog to page 2File Edit Tree Nodes Help • scaleOrientatbn (SFRotatbn +■■■ ► SP_Marker_Switch (Swtch) rotatbn (SFRotatbn) Value comment IROOT/LSAM (Tra n sform)/rotation (SFRotatbn) 3D World Editor showing a hierarchical, tree-style view (left) and scene preview (right) of components of a lunar Importing 3D Content from the Web You can build 3D worlds with several 3D authoring tools and export them to the VRML97 format for use with Simulink 3D Animation. In addition, you can download 3D content from the Web and use it to assemble detailed 3D World Editor lets you manipulate 3D VRML objects imported from...
Open the catalog to page 33D animation of the dynamics of an internal combustion engine modeled in SimMechanics (top) and trajectory trace of an aircraft computed using coordinate transformations from Aerospace Blockset {bottom). Simulink 3D Animation provides bidirectional MATLAB and Simulink interfaces to 3D worlds. Accelerating the pace of engineering and science
Open the catalog to page 4Find Files Time Advance %% Create a Virtual World from the Template % open the virtual world open (rr.yworld) ; h create a. handle to a node VRTerrain, the node that will contain the DEM data Terrain node — vrnode [rr.yworld, 'V5_rerra_r.') ; %% Create Terrain Node Fields (Shape, Appearance, Material) Terrain Appearance', 'Appearance'); h create a child of VRTerrain - shape newShape — vrnode{Terrain node, "children % create appearance field for the shape % create material field for the appearance newMat = vrnode (newAppear, nr.aT=rial' , ' Zerrai~_Ma3er_al % assign properties for the...
Open the catalog to page 5MATLAB DESKTOP END-USER MACHINE MATLAB ba&ed MATLAB Compiler MATLAB Compiler Runtime MATLAB based 3D application compiled as an executable using MATLAB Compiler and deployed on an end-user machine running MATLAB Compiler Runtime. Simulink Interface to 3D Worlds You can control the position, rotation, and size of a virtual object in a scene to visualize its motion and deformation. During simulation, VRML object properties in the scene can also be read into Simulink. A set of vector and matrix utilities for axis transformations enables associations of Simulink signals with properties of...
Open the catalog to page 6Edit View SimUation Format Tools Help VJriles Simuiinlc values to virtual world rude fields. Fields to I>e written are maiiked by chedcbovet in Ihe iree view. Even/ marked field tOmMpondJ IO an input port ol the blotfc World property Soiree file ■/.open VRML viewer automatically B Allow viewing from the Internet I Robot Soccer Simulator File View Viewpoint* Navigation Rendering Sim Block: properties Snow vKtoO OUtpUt pot Video-output signal dimensions: VRML Tree 0 Show node type* Z Show field types * EtotwL* (Transform) Modeling and simulation in Simulink of a multi-agent system animated...
Open the catalog to page 7B VR Visualization with Graphs I o II H fW] File Edit View Insert Tools Desktop Window Help _@ Example of a graphical interface authored with MATLAB Handle Graphics. The screen shows a car suspension test on a race track that combines multiple 3D views (top), including speed data and visualizations of the steering wheel and force triads, with 2D graphics for trend analysis (bottom). Remote Viewing of 3D Worlds in a Web Browser The Simulink 3D Animation Web Viewer works with HTML5-enabled web browsers to display virtual worlds on computers, phones, and tablets. You can open a virtual world...
Open the catalog to page 8Recording and Sharing Animations Simulink 3D Animation enables you to record scene data and share your work. Recording Scene Data Simulink 3D Animation enables you to control frame snapshots (captures) of a virtual scene, or record animations into video files. You can save a frame snapshot of the current viewer scene as a TIFF or PNG file. You can schedule and configure recordings of animation data into AVI video files and VRML animation files for future playback. You can use video and image processing techniques on frame snapshot and animation data. These approaches enable the development...
Open the catalog to page 9RAPID PROTOTYPING HOST COMPUTER TARGET COMPUTER HARDWARE PROTOTYPE Tune controller interactively. Host-Target link HARDWARE-IN-THE-LOOP SIMULATION HOST COMPUTER TARGET COMPUTER Animate dynamic system real-time hardware Host-Target link Components of an xPC Target real-time testing environment that includes Simulink 3D Animation for rapid prototyping (top) and hardware-in-the-loop simulation (bottom). Product Details, Examples, and System Requirements Trial Software Technical Support Online User Community Training Services Third-Party Products and Services Worldwide Contacts Accelerating the...
Open the catalog to page 10All The MathWorks catalogs and technical brochures
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