Autodesk > MotionBuilder > ή The freedom of real time. >
Open the catalog to page 1Autodesk > MotionBuilder > ή software gives animators, technical directors, and moviemakers high-quality, interactive visualizations within the D viewport, and much more. Autodesk MotionBuilder Key Features > Rigid-Body Dynamics You can now set up a real-time, rigid-body simulation using the D objects within your scene. Take advantage of support for real-time collisions to prevent interpenetration of characters, objects, and other scene elements, invaluable for those looking to eciently edit D animations involving characters interacting with objects. Simulate in Real Time Use real-time collisions...
Open the catalog to page 2Enhanced Hardware Shader Support Autodesk MotionBuilder provides support for new hardware-accelerated CG shaders*, including the Light Attenuation shader and the Normal Mapping shader, which delivers real-time display of normal maps created in Autodesk > Maya > ή , Autodesk > MudboxΙ, or Autodesk > ds Max > ή software. MotionBuilder now also supports version 2.0 of the CgFX library, so you can take advantage of the latest CgFX shader technology. Interoperability The addition of SteeringWheels and ViewCubeٙ navigation technology provides a more consistent navigation experience as you switch between...
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