Autodesk® In Games
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Autodesk® In Games - 1

©2009, The Beatles: Rock Band. Image courtesy of Harmonix Music Systems, Inc.

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Autodesk® In Games - 2

Autodesk Digital Entertainment Creation technology empowers game artists and developers with content creation tools and middleware solutions for building innovative game experiences. From 3D sculpting and advanced rigging tools to easy-to-integrate middleware libraries, Autodesk gives you what you need to realize your vision for the game. WET™ © 2009 Artificial Mind and Movement Inc. Image courtesy of Artificial Mind and Movement Inc. All rights reserved. Titles like WET are getting a lot closer to interactive films at this point, and the quality of the content is more important than ever....

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Autodesk® In Games - 3

Best-of-Breed Creative Tools Get equipped with the best tools for creative game content creation. Relied on by game studios for creating 3D characters, props, environments, and animation, Autodesk tools are dependable solutions for bringing your creative vision to life. Rachet and Clank Future: A Crack in Time, Sony Computer Entertainment/ Insomniac Games. Full Game Art Creation Software Personal preference is important to artists. That’s why Autodesk continues to develop the unique qualities of: Autodesk® Maya®, Autodesk® 3ds Max®, and Autodesk® Softimage® software. These fully featured,...

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Autodesk® In Games - 4

The Data Flow Use Autodesk FBX interoperability technology to build highly efficient, scalable workflows. Mixamo animation customization is all realtime. We needed something that responds very quickly, which HumanIK provides. Since we’re using FBX and the fact that HumanIK, MotionBuilder, and FBX are integrated, there was added value in using all three technologies collectively. —Stefano Corazza Chief Technology Officer Mixamo Uncharted 2: Among Thieves™. Image courtesy of Naughty Dog, Inc. Assassin’s Creed II. Image courtesy of Ubisoft. As a platform-independent 3D data framework, FBX...

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Autodesk® In Games - 5

Code You Can Build On Use Autodesk Kynapse and Autodesk HumanIK middleware to create innovative, new gaming experiences. Image courtesy of Digic Pictures. Autodesk® Kynapse® artificial intelligence (AI) middleware, and Autodesk® HumanIK® animation middleware, free developers to focus on what makes their games fun and unique. These high-performance, flexible middleware technologies, optimized for multiple game platforms such as Sony PLAYSTATION®3, Microsoft® Xbox 360®, Nintendo Wii™ consoles, and the PC have been production proven on numerous AAA games. As a leading AI solution, Kynapse is...

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Autodesk® In Games - 6

The Autodesk Advantage Autodesk content creation tools and middleware solutions help you focus on the game. Ghostbusters™: The Video Game. Image courtesy of Terminal Reality. Autodesk ® Maya® software is a powerful modeling, animation, and rendering application. Based on an open architecture, it provides a high level of control over game art workflows and pipelines. Maya offers a comprehensive range of character animation editing tools; a full suite of advanced modeling and texturing tools; Maya Embedded Language (MEL) and Python® scripting; and an extensive application programming...

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Autodesk® In Games - 7

On Assassin’s Creed II, having a package like HumanIK allowed us to address our IK problems quickly without sacrificing results or performance. — James Therien Lead Programmer Ubisoft Learn More or Purchase Access specialists worldwide who can provide product expertise, a deep understanding of your industry, and value that extends beyond your software. To license Autodesk Digital Entertainment Creation software and middleware, contact an Autodesk Premier Solutions Provider or Autodesk Authorized Reseller. Locate a reseller near you at www.autodesk.com/reseller. Autodesk Learning and...

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