ANSYS SpaceClaim ANSYS SpaceClaim is the fastest platform for working with geometry, whether to design a part, prepare a model for downstream jobs, or reverse engineer an STL file. With the release of ANSYS SpaceClaim 2016, we deliver 10-times faster 3-D modeling than any other product on the market today. ANSYS SpaceClaim customers will speed up their time to market with 10-times performance improvements, more tools for faster geometry creation and editing, and expanded file import and editing capabilities. ANSYS SpaceClaim empowers customers to realize efficiency gains across their entire product workflow. Multiple Performance Enhancements • Inducing 60% reduction in startup time; 10-50x speed up time for large model save and load time; and 200x speed improvement to tools like Imprint • Import Enhancements such as: ECAD (Cadence, GDSII, ODB++, etc) with variable fidelity import; Sketchup 2015; Solidworks 2015; Creo 3.0; ST 7; CATIA V6 • Graphical support for DirectXll and OpenGL • New language support: Russian, Dutch, Hungarian Design Enhancements • Live linking with Keyshot is now available to easily update edits to a model in Keyshot without redesigning the rendering scene • Users will be especially excited about the new ability to flag groups for locking/ monitoring dimensions and the new scripting option which will be out in Beta • In addition, there will be enhancements such as: Patch blend preview; Interactive curve, drag, snap, and copy; Ability to wrap points
Open the catalog to page 1New Reverse Engineering tool Our Skin Surfacing tool allows ANSYS SpaceClaim users to more easily reverse engineer complicated geometry quickly by surface fitting to faceted models. Users can direct edit the patch boundaries, connect neighboring patches, create 4-sided, 3-sided, domed, and periodic patches, and automate smoothing • Another exciting new feature is our new Shrinkwrap Tool for 3-D printing, which makes it easier and faster to repair STLs and create watertight faceted files from complicated geometry • Import PLY files and Import/Export VRML files • We improved the sensitivity in...
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