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OpenHaptics®ToolkitAdd 3D Touch™Navigation and Haptics to Your ApplicationsCreate a compelling user experience.Enable users to go beyond working with a 2D mouse, to interact with and manipulate objects in a morerealistic fashion. Allow users to feel objects in a scene, making applications more intuitive and easier to learn. Give users true 3D navigation and directinteraction in a way that makes them more productive and adds a “wow” factor to your application.The OpenHaptics®toolkitenables software developers to addhaptics and true 3D navigation to a broad range of applications, including 3D design and modeling, medical, games, entertainment, visualization, and simulation. This haptics toolkit is patterned after the OpenGL ALSO AVAILABLE OpenHaptics Academic Edition with special licensing. See www.sensable.com for details.® API, makingit familiar to graphics programmers and facilitating integration with OpenGL applications. Using the OpenHaptics toolkit, developers can leverage existing OpenGL code for specifying geometry and supplement it with OpenHaptics commands to simulate haptic material properties such asfriction and stiffness. The extensible architecture enables developers to add functionality to support new types of shapes. This toolkit is also designed to integrate third-party libraries such as physics/dynamics and collisiondetection engines. The OpenHaptics toolkit supports the range of SensAble ™ PHANTOM ® devices, from the low-cost PHANTOM Omni ® device to thelarger PHANTOM Premium devices. The OpenHaptics toolkit supports Microsoft ® Windows ® XP and 2000, Linux ® ,and Macintosh OS ® XPlatforms. The OpenHaptics ™ toolkit is easy for graphics programmers to learnand allows significant reuse of existing OpenGL ® code. The OpenHaptics toolkit includesthe Haptic Device API (HDAPI), the Haptic Library API (HLAPI), utilities, PHANTOM Device Drivers (PDD),and source code examples. The HDAPI provides low-level access to the haptic device, enables haptics programmers to render forces directly, offerscontrol over configuring the runtime behavior of the drivers, and provides convenient utility features and debugging aids. The HLAPI provides high-level haptic rendering and is designed to be familiar to OpenGL® API programmers. It allows significant reuse of existing OpenGL code and greatlysimplifies synchronization of the haptics and graphics threads. The PHANTOM Device Drivers support all shipping PHANTOM devices. |
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