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Autodesk 3ds Max - AUTODESK


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Create stunning D in less time.

Autodesk ds Max delivers innovative tools for shaping new worlds, managing complexity with ease, and evolving your pipeline.

Material Explorer Use this productivity-enhancing toolset to quickly browse the materials in your scene, replace materials, and view material properties and relationships. Graphite Modeling Toolset OBJ Import

Fallout oers an expansive world, unique combat, realistic visuals and a great cast of dynamic characters. ds Max allowed us to quickly explore our creative options to make the game’s devastated world and hostile, mutated creatures as shocking and provocative as possible.

Graphite takes the renowned Autodesk ds Max polygon modeling tools to a new level by delivering one hundred new tools for free-form design and advanced polygonal modeling. The Graphite tools are also displayed in one central location, making it easy to find the tools you need for the job. Integrated mental mill Technology xView Mesh Analyzer Expanded OBJ file format support improves the import and export of D model data between ds Max and Autodesk Mudbox software and other third-party digital-sculpting applications. ds Max gives you real-time visual feedback as you develop and test powerful mental mill shaders and shader graphs for hardware and software rendering. PFlowAdvanced Particle Eects Review Validate your D models before exporting or rendering using the new xView mesh analyzer technology. Providing an interactive view of where problems may lie, xView helps you avoid costly mistakes early in the design process when mistakes are easier to fix. This toolset includes 12 operators new to ds Max, including precision painting operators, the Shape Plus operator, as well as utilities and grouping operators. Containers Review now oers support for ambient occlusion, HDRI-based lighting, soft shadows, hardware anti-aliasing, interactive exposure control, and the revolutionary mental mill shader technology from mental images. With the Containers feature in ds Max software, you and your team can manage large scenes better. Just place related objects in a container—then you can delete, transform, hide, load, unload, and reference those objects as if they were a single entity.
Image courtesy of Ubisoft.

—Istvan Pely, Lead Artist, Bethesda Softworks LLC, a Zenimax Media company

Take Advantage of Software Interoperability and Pipeline Integration
Image courtesy of Blur Studio, Inc. Image courtesy of Bethesda Softworks LLC, a Zenimax Media company Develop, test, and maintain powerful mental mill hardware shaders from inside ds Max. The first D program to integrate mental images’ mental mill technology, ds Max software gives you real-time visual feedback as you work, making it possible to create sophisticated, hardware-agnostic shaders—no programming skills required. In addition to mental mill integration, the software also delivers improved interoperability with Autodesk Whether you are looking to create D assets for games, broadcast graphics for television productions, or visual eects for film, Autodesk Manage Complexity with Ease Easily manage your scenes using powerful new referencing workflows. By treating multiple objects and scenes as a single container object, you can organize even the most complex scenes quickly and eciently. Collaborative workflows are also supported through containers, enabling you to set rules to control access to a container’s contents. ds Max also delivers new object- and scene-management features, including Material Explorer, ProOptimizer polygon optimization, xView mesh analysis, and expanded multicore processor support. C# and .NET Support Shape Your Worlds the Way You Want
® ds Max
® software delivers out-of-the-box access to a comprehensive set of industry-standard D tools—enabling you to get up to speed quickly and push the boundaries of creativity and eciency. ds Max software delivers improved support for both C# and .NET. Experience extreme creativity with the new ds Max Graphite modeling tools. This innovative toolset includes at least one hundred new tools for free-form sculpting and advanced polygonal modeling. Bring your vision to life with realistic water, fire, smoke, and other particle eects with PFlowAdvanced, a comprehensive particle design system. Take the guesswork out of your final renders with Review technology—a major leap forward in viewport display that oers support for ambient occlusion, High Dynamic Range Image (HDRI)-based lighting, and mental mill Performance Improvements Expanded multiprocessor support along with the GPU optimizations from previous versions of the software result in a much more responsive viewport. ProOptimizer ProSound ProOptimizer enables you to precisely control the number of faces or points your scene or model has. Useful faces are removed last, so a selection can be reduced up to 75 percent without loss of detail. With this toolset you can add up to 100 audio tracks to your scene and animate the volume of each track. The technology supports both PCM and compressed audio in AVI and WAV formats and up to six output channels.
® shaders.
® Mudbox™ software and other Autodesk products, along with enhanced support for C# and .NET.
Autodesk, Mudbox, and ds Max are registered trademarks or trademarks of Autodesk, Inc. and/or its subsidiaries and/or aliates in the USA and/or other countries. mental mill and mental images are registered trademarks of mental images GmbH licensed for use by Autodesk, Inc. All other brand names, product names or trademarks belong to their respective holders. Autodesk reserves the right to alter product oerings and specifications at any time without notice, and is not responsible for typographical or graphical errors that may appear in this document. © 2009 Autodesk, Inc. All rights reserved. 128A1-000000-MZ02

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